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simon manning
f5 tower mock-ups
A multimodal approach to designing an iconic Seattle tower.
This project taught us how VR fits into a traditionally physical design process.
Role: Model Maker / Technology Advocate
Team Size: 1-3
Client: ZGF Architects
Timeline: Feb-Oct 2016
Summary: Designing a skyscraper requires thinking at many scales and levels of detail. I supported this process with a variety of physical and digital mock-ups. VR studies of interior spaces, full-scale 3d printed curtain wall sections, and countless rough and fine models all to enable better design decision-making.
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