top of page
simon manning
PUPPET PANDEMONIUM!
A group of unlikely heroes met at a VR hackathon and decided the future was, in fact, puppets.
We couldn't have been more right...
Role: Designer / Producer
Team Size: 5
Client: GDC Indie Showcase
Timeline: Dec-Mar 2018
Summary: Leveraged digital fabrication, game development, and human-centered design skills to build a video game and puppet-powered controller that makes live performance fun and approachable for everyone.
bottom of page