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A group of unlikely heroes met at a VR hackathon and decided the future was, in fact, puppets.

We couldn't have been more right...

Role:  Designer / Producer

Team Size:  5

Client:  GDC Indie Showcase

Timeline:  Dec-Mar 2018

Summary:  Leveraged digital fabrication, game development, and human-centered design skills to build a video game and puppet-powered controller that makes live performance fun and approachable for everyone.

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